OLIVER SCOTT
Game Design Graduate


// Latest Projects //
(4)

[University/Personal - First Class]
​I am making a Souls-Like Combat Prototype, aiming to prove that satisfying melee combat can be achieved with minimal development resources, and no prior experience. This is my final year university project (FYP) and I am continuing development after.
// Worked On //
- Melee Combat Controller
- Motion Warping
- Resistance / Status System
- Weapon Infusion
- RPG stats scaling
- Debug Menu
- Enemy AI
Engine: Unreal Engine 5
Team Size: 1
Duration: 30/09/24 - Current
Platform: PC
Year: 2024/2025

[University - First Class]
Twin Flames is a casual co-op game where the players are candles and have the mission of lighting up their creator's tower!
Solve puzzles throughout the rooms, light the torches and keep your flames alive!
​
This was my Senior Collaboration project for my University work. I was the Producer for this project.
// Worked On //
- Maintained Game Vision
- Managed Scope
- Organised Tasks and Deadlines
- Ran Meetings and Set Goals
- Used MS Planner

[Professional]
The StaffsVerse is a recreation of the University campuses of Staffordshire University. This includes London, Stoke, and Stafford.
​
Prospective students can explore all of the campuses virtually, while enjoying the fun mechanics of Fortnite and mini-games we created!
// Worked On //
- Map Traversal
- Bike Racing Mini-Game
- Map Exploration and Affordance
- Item Granting
- Verse Scripting
Engine: UEFN
Team Size: 6
Duration: 6 Weeks
Platform: Fortnite
Year: 2024

[Summer Project]
Kardtana is a first-person, card-slicing, 'gambling' roguelike. Slicing through cards adds them to the player's deck to make various poker hands, for a big money cashout. ​Each round there is a new quota to meet, failing to do so results in the ending of the run.
// Worked On //
- Fluid Movement Controls
- Camera Wobble
- Combination Detection System
- 3D Enemy AI
- Input Buffering
- Game Juice
// Documentation //

// Other Projects //

// About Me //
Oliver Scott
GAME DEVELOPER

// Short Summary //
Hi, I'm Oliver! I'm a 22 year old games design student at Staffordshire University London. I'm in my final year, and am about to graduate. I am excited to join the games industry and work on some awesome projects!
My objective is to make games feel the best they can for the ultimate player experience, and I believe I have to skills to help any studio achieve this.
My favourite games include Monster Hunter World and Elden Ring. However, putting video games aside, I do have other interests too! I absolutely love playing football and gym; more than anything it is about being part of a close and hard-working team.

// Education //
Current - June 2025
(Year 3 Student) Computer Games Design - Staffordshire University London
// Skills //
Game Engines:
Unreal Engine 5
Unity
​
Languages:
Blueprints / C++
C#
​
Communication:
Discord
Teams
GitHub
Documentation:
Photoshop
Microsoft Office 365
Draw.IO / Lucid Chart
Productivity:
Trello
Miro
Jira